Why Brands Should Look Beyond In-Game Advertising to Reach Gamers

Dario Raciti has been working on bringing more brands to video games for over a decade. He’s finally given up. Ok, not really. But Raciti, Managing Director of OMG’s Zero Code, said more recently that he’s been trying to steer more clients toward the massive viewership emanating from people watching other people playing games –  […]


Anzu: Advertising in Games is Easier Than You Think

Last year, the in-game ad tech company Anzu helped American Eagle launch a virtual store in Roblox. The Israeli-startup also announced a partnership with NBCUniversal. The message seemed clear – Anzu and in-game advertising gaming was ready to go big. But not every brand is ready to, or needs to, build out their own custom […]


The Company Behind Pokemon Go is Building a Social Network Centered on AR Games

You may know PokemonGo. But if Niantic has its way, Pokemon chasing will become a gateway to Campfire, a platform build around augmented reality and an eventually flood of new games. Among the new titles accessible via Campfire is NBA All World, which launched earlier this year. Players can embark on various challenges that blend […]


SuperAwesome: Why Marketers May Want to Think Twice Before Building a Branded Game

As gaming becomes more of a prominent ad vehicle, the list of examples of brands going big continues to grow. A retailer may build a virtual store in Roblox. Another might launch its own playspace in Fortnite, or even create a sports game timed for March Madness or the Super Bowl. These kinds of campaigns […]


Zynga: As Digital Identifiers Go Away, Game Genres Are a Good Proxy For Targeting

Mobile games are often ripe for programmatic advertising. But the mobile ad space has been rocked over the past few years, as Apple and others have cracked down brands on tracking consumers across different apps. Zynga has found gamer behavior to be a viable alternative solution. “I think mobile has the most traditional ad opportunities […]


Samsung Believes Its TVs Are The Next Gaming Big Platform: Samsung Ads’ Karl Meyer

Samsung doesn’t own a console, and it doesn’t make or publish any games like rivals Sony and Microsoft. But the company does have access to the biggest screen in the home. And because Sony has invested in a user interface that more and more customers use to navigate their connected TVs, the. company has an […]


Why Gaming May Change All Aspects of Advertising and Media: dentsu’s Sarah Stringer

What happens to your media expectations when you are used to being in control, and fully immersed? How does this change they way you expect to engage with advertising? These are some of the big questions marketers should be pondering, according to Sarah Stringer, EVP, Head of U.S. Media Partnerships, dentsu. While the metaverse may not […]


Publicis’ Samantha Lim on How Gaming’s Slow Evolution Mirrors Digital Media

“Where do I start?” “How do I enter in a way that’s authentic?” These are the kinds of questions Samantha Lim, Publicis’ SVP, Gaming Strategy and Innovation gets from marketers all the time. Brands are asking about how best to advertise in the vast gaming universe – but the questions and general uncertainty echoes that found […]


Activision Blizzard Wants to Erase the Gaming Boundaries

If there’s an easy entry point for marketers to crack gaming, it’s usually through mobile games. But that often comes with a tradeoff in quality – or it least has historically. Mobile games lend themselves to ads, which gamers are used to. But the big splashy opportunities in high end console titles – think mega […]


IAB Looks to Dispel Lingering Misperceptions About Gaming and Advertising

It’s too hard. It costs too much. It’s probably not right for my brand anyway. These are just some of the complaints – misperceptions if you will – the IAB has identified in new research regarding the video game advertising market. Jack Koch SVP, Research & Insights at IAB told Beet.tv about some of the […]